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Hank Whitson • Aug 22, 2024 • 2 min read
Announcing Anno Amagium
A true, next-gen tabletop RPG, Anno Amagium: The Roleplaying Game is based on the Anno Amagium Universe, with over five y...

Hank Whitson • Aug 22, 2024 • 2 min read
A Cool Introduction to Echelon
A platform for online/hybrid (digitally augmented) tabletop gaming and digitally publishing original RPG systems. Betas are for figuring things out, and not everything will w...
Hank Whitson • Aug 22, 2024 • 2 min read
Here We Go Questin' Again
Friends. Gamers. Fellow adventurers. We bid you fond greetings and a warm welcome to Echelon. As it stands, this site is merely the avatar of an idea. A promise of things to com...

Hank Whitson • Nov 18, 2024 • 2 min read
Join Our Party
We are looking for a team to take on the world. Heroes wanted.
Hank Whitson • Nov 19, 2024 • 2 min read
Eclipsing Escapism
Playing "Make Believe" means more than escaping real life. It is the first step in actualizing your dreams.

Hank Whitson • 5 min read
Deep Lore: Magic as Music
An easy introduction to all things magical in the world of Anno Amagium, explained through the lens of music.

Hank Whitson • 8 min read
Rules in Focus: Hotrod Magic 1
The basic mechanics and dynamics of Anno Amagium's magic system.

Hank Whitson • 5 min read
Rules in Focus: Hotrod Magic 2
Adding depth, control, and nuance to the magic system.

Hank Whitson • May 15, 2026 • 7 min read
Dev. Blog 1: Making Magic Happen
What we wanted out of our magic system and how we've gone about getting it.

Hank Whitson • May 18, 2026 • 6 min read
Deep Lore: Amagiate Law, Technology, and Culture
How magic shapes daily life and scientific advancement in Anno Amagium.

Hank Whitson • May 20, 2026 • 10 min read
Rules in Focus: Attributes at Large
The stats that define characters, and how they shift from moment to moment.

Hank Whitson • May 22, 2026 • 7 min read
Dev. Blog 3: Moving Targets
Charting a path from modern board-gaming to traditional TTRPG.

Hank Whitson • May 25, 2026 • 10 min read
Deep Lore: Cosmology
Our place in the universe, its place in the multiverse, and the entities that inhabit them.

Hank Whitson • May 27, 2026 • 8 min read
Rules in Focus: Trauma Rocks 1
Let's put the "roll" in roleplaying game.

Hank Whitson • May 27, 2026 • 7 min read
Rules in Focus: Trauma Rocks 2
Nothing Hits Quite Like a Natural 99.

Hank Whitson • May 29, 2026 • 12 min read
Five-on-Five Concerning Curricula
I ask him 5 questions. He asks me 5 questions. The topic? Curricula.

Hank Whitson • Jun 8, 2026 • 5 min read
Deep Lore: A Briefer History of Magic
As written by victors, remembered by survivors, and ignored by fools determined to repeat it.

Hank Whitson • Jun 10, 2026 • 4 min read
Rules in Focus: Turns & Initiative
The Hustle and Groove of Fighting Folk.
Tales from the Table
Brian • Jun 12, 2026 • 10 min read
Tales from the Table - Brian
A round of questions with a long-time Anno Amagium beta-tester.

Hank Whitson • Jun 15, 2026 • 7 min read
Deep Lore: What Makes an Amagia?
To Mage or Not to Mage.

Hank Whitson • Jun 17, 2026 • 4 min read
Rules in Focus: Reactions 101
Provocation Meets Exploitation.
Tales from the Table
Dootridge • Jun 19, 2026 • 10 min read
Tales from the Table - Dootridge
A round of questions with a long-time Anno Amagium beta-tester.

Hank Whitson • Jun 29, 2026 • 8 min read
Deep Lore: Setting Overview - Arroyo
All About the City of Bridges and Briars.

Hank Whitson • Jul 1, 2026 • 8 min read
Rules in Focus: Character Creation - Curricula
The Key to Character Building in Anno Amagium.
Tales from the Table
Ruby • Jul 3, 2026 • 9 min read
Tales from the Table - Ruby
A round of questions with a long-time Anno Amagium beta-tester.




